TraitsintermediateUpdated: 10/12/2026

Anime Vanguards Trait Chances: All 11 Reroll Odds Compared

Compare Anime Vanguards trait chances across all 11 traits, from 26% common rolls down to Mythic rarity, plus the smartest reroll targets to chase.

Knowing the actual anime vanguards trait chances turns random reroll sessions into deliberate stat-hunting, because the spread between a 26% common roll and a 0.1% Mythic hit is enormous. Every unit you place on the field carries one of eleven possible traits, and each trait is gated by a hard probability that decides whether your reroll budget disappears in two pulls or stretches across a full farming afternoon. This anime vanguards trait guide breaks down the real odds for every roll tier, ranks the targets worth chasing first, and walks through the smartest way to spend your crystals when the reroll NPC Mandra is finally within reach. By the end you will know which trait to commit crystals to, which ones to ignore on farm units, and how to interpret the difference between a 2.5% Fortune pull and a 0.175% Ethereal dream.

Every Trait Roll Chance in One Table

The full trait pool in Anime Vanguards currently sits at eleven distinct rolls, split into three practical bands: common baseline traits with high pull rates, mid-tier offensive traits that show up once in every twenty to fifty rerolls, and Mythic-tier traits that drop well under one percent. Every roll costs one crystal at the Mandra NPC, and the percentages below reflect community-tracked data collected across thousands of rerolls and cross-referenced with Beebom's Anime Vanguards traits list.

TraitRarity BandRoll ChancePrimary Effect
RangeCommon26%+1 range extension
SwiftCommon26%+20% attack speed
VigorCommon26%+20% max HP
ScholarUncommon10%+10% XP gain
MarksmanRare6.5%+15% range, +10% damage
FortuneRare2.5%+25% gold drops
BlitzEpic1.85%+20% SPA reduction, +25% DPS
SolarEpic0.5%+15.8% DPS
DeadeyeMythic0.375%45% crit chance, 50% crit damage
EtherealMythic0.175%+50% DPS
MonarchMythic0.1%+300% damage (one placement only)

The math behind anime vanguards trait chances is brutally honest: roughly 78% of all rerolls land on one of the three common traits, which means three out of every four crystals you spend at Mandra produce Range, Swift, or Vigor. The remaining 22% is where your real progression happens, and the rarer the trait, the more dramatic its combat payoff. For a deeper breakdown of what each stat actually does on a placed unit, the anime vanguards trait list goes trait by trait with placement recommendations.

Why the Spread Matters for Reroll Strategy

The gap between a 26% common and a 0.1% Mythic is 260x, and that ratio is what makes naive reroll planning expensive. If you walk up to Mandra and start blasting crystals without a target, you will statistically burn 780 crystals before a single Monarch lands, because the expected value of a 0.1% roll is one success per thousand attempts. On the other hand, chasing Fortune at 2.5% means you need roughly forty crystals per hit, which is a far more reasonable budget for a stat that pays for itself in gold returns within a few farming runs.

This is also why the anime vanguards stat rerolls system rewards players who treat the NPC like an investment rather than a lottery. The difference between spending ten crystals and spending one hundred is not a linear upgrade; it is a decision tree where each branch has a different expected return curve. The traits in the middle bands (Marksman, Fortune, Blitz) are the practical targets, while Mythic traits become realistic only after you have built up a serious crystal reserve through daily logins, event rewards, and Story Mode clears.

How the Reroll NPC Works

Mandra sits just outside the Evolve room, and every interaction costs exactly one crystal per reroll. There is no pity counter, no guaranteed upgrade after a dry streak, and no bulk-reroll discount, so the anime vanguards how to reroll stats loop is purely a per-pull gamble. The good news is that crystals are farmable through missions, login streaks, and limited-time codes, which means a dedicated player can realistically stockpile a few hundred pulls per week if they clear every available content channel.

One mechanic worth noting: traits are applied to units at the moment of reroll, and swapping the trait away does not refund the crystal. This makes the order in which you reroll on a specific unit a meaningful decision, because you cannot undo a low-tier roll on a unit you intended for end-game content. Always reroll on a unit you are willing to keep at the trait you land, or reroll on throwaway farm units to test your odds before committing the real pulls.

Common and Uncommon Trait Odds

The bottom of the rarity curve is dominated by three common traits that share a combined 78% pull rate, plus a single Uncommon trait at 10% that bridges the gap into the more interesting mid-tier rolls. Understanding this base layer is essential, because it sets the floor for how often you will see anime vanguards trait odds swing in your favor versus how often you will walk away with a filler roll.

Trait TierCombined Pull RateAverage Crystals per PullPractical Use
Common (Range, Swift, Vigor)78%1.28Stat padding, early progression
Uncommon (Scholar)10%10XP farming on low-cost units
Rare (Marksman, Fortune)9%11.1Mid-game optimization targets
Epic (Blitz, Solar)2.35%42.6End-game offensive cores
Mythic (Deadeye, Ethereal, Monarch)0.65%153.8Whale-tier or long-term chase

The Common Tier Is Reroll Padding

Range, Swift, and Vigor each pull at 26%, which means they are statistically the most common outcome of any reroll session. None of these traits are bad on their own; Swift at +20% attack speed is genuinely useful on a damage carry, and Vigor at +20% HP can keep a tank alive through a boss phase. The problem is that none of them are the anime vanguards best stat reroll targets, because the mid-tier and Mythic traits offer multiplicative scaling that common traits simply cannot match.

The smart way to handle the 78% common floor is to use early pulls on low-cost farm units until you understand your personal luck variance. If you pull three Range traits in a row, you have not been cheated; you have simply hit the most likely branch of the probability tree, because the odds of three common pulls in sequence is 0.78 cubed, or roughly 47.5%. Treat the first ten or fifteen pulls on a fresh save as calibration, not as progress.

Scholar Is the XP Farming Sweet Spot

Scholar pulls at 10%, which makes it the anime vanguards which trait is best pick for any unit you intend to keep parked in a low-level farming mission. The +10% XP gain compounds across thousands of kills, and a single Scholar roll on your dedicated farmer effectively accelerates your entire account progression. Because Scholar sits at a 1-in-10 rate, it is also one of the more accessible Uncommon pulls, which means you can realistically target it with a budget of twenty to thirty crystals per attempt.

The practical recommendation is to lock Scholar onto one or two designated XP farmers and never reroll those units again. Every subsequent crystal you spend on a Scholar-carrying unit is a crystal you are not spending on a damage core that needs a Mythic roll, because the anime vanguards stat rerolls pool is the same shared economy for every unit you own.

Mid-Tier and Epic Trait Odds

Once you climb past the 10% Scholar tier, the odds collapse fast. Marksman at 6.5%, Fortune at 2.5%, Blitz at 1.85%, and Solar at 0.5% form the practical mid-game chase, and each of these traits is the realistic best-in-slot for a specific unit role. This is the band where most players should be spending the majority of their crystal budget, because the combined pull rate of these four traits is roughly 11.35%, which means about one in every nine rerolls lands something genuinely useful.

TraitPull ChanceBest Unit RoleWhy It Is Worth Chasing
Marksman6.5%Ranged DPS carry+15% range and +10% damage compound on long-range units
Fortune2.5%Dedicated gold farmer+25% gold drops pay for crystal costs within a few runs
Blitz1.85%Frontline attacker+20% SPA reduction and +25% DPS are both multiplicative
Solar0.5%End-game carry+15.8% DPS is a flat damage multiplier with no downside

Marksman Is the Best Bang-per-Crystal

At 6.5%, Marksman is the single best value in the entire anime vanguards trait chances table, because it is the only Rare-tier trait that meaningfully upgrades a unit's combat profile without a punishing drop rate. You need roughly fifteen crystals per Marksman pull on average, and the +15% range extension combined with +10% damage is a massive boost on any long-range unit. Most community-tested carry builds eventually settle on Marksman as the floor for end-game viability, which makes it a mandatory chase for players who want to clear the harder Story Mode chapters.

The anime vanguards marksman trait breakdown covers how the range and damage bonuses stack with unit-specific passives, and it is worth reading before you commit your first serious crystal run. Marksman also pairs well with a wide range of unit roles, so the trait is reusable across multiple accounts and reroll targets, which spreads the cost of the chase.

Fortune Self-Funds the Reroll Budget

Fortune at 2.5% is the only trait in the game that pays for its own reroll cost, because the +25% gold drop bonus compounds across every farming run. A dedicated gold farmer with Fortune applied will outpace an unrolled farmer by roughly 25% per mission, and at scale that difference covers the forty-crystal average cost of landing the trait in the first place. This makes Fortune the anime vanguards best stat reroll target for any player who plans to grind gold shops or reroll shops long-term.

The catch is that Fortune only pays off if the unit holding it is actually placed in a farming mission on a regular basis. Dropping Fortune onto a boss-killing carry that only sees Story Mode action wastes the trait, so the recommendation is to designate one or two low-cost farm units as your dedicated Fortune carriers and reroll those units first.

Blitz and Solar Are the Epic Chases

Blitz at 1.85% and Solar at 0.5% sit in the Epic band, and both are endgame-grade offensive traits that transform a competent unit into a boss-killer. Blitz offers a +20% reduction in seconds-per-attack combined with +25% DPS, which is effectively a multiplicative damage increase that compounds with Marksman. Solar is a flat +15.8% DPS multiplier with no conditionals, which makes it the simpler and more reliable of the two for newer players who have not yet learned how SPA scaling works.

The combined pull rate of 2.35% means you need roughly forty-three crystals per Epic hit, which is a serious budget but achievable for players who farm codes and daily rewards consistently. The anime vanguards how to reroll stats loop becomes a question of patience at this band, because the difference between one Epic pull and zero Epic pulls across fifty crystals is the difference between a build that works and a build that does not.

Mythic Trait Odds and the Monarch Lottery

The Mythic band contains three traits, and together they make up just 0.65% of the total pull pool. Deadeye at 0.375%, Ethereal at 0.175%, and Monarch at 0.1% are the anime vanguards trait odds that define the long-term chase, and each one comes with a combat effect so strong that landing it permanently changes how a unit performs in end-game content. If you want a full breakdown of the Mythic band and its synergies, the anime vanguards mythic trait guide has the layered details.

Mythic TraitPull ChanceCombat EffectPractical Ceiling
Deadeye0.375%45% crit chance, 50% crit damageBest sustained DPS for crit-scaling units
Ethereal0.175%+50% DPS (flat)Best raw multiplier for non-crit units
Monarch0.1%+300% damage, one placement onlyHighest single-roll ceiling in the game

Deadeye Is the Realistic Mythic Target

At 0.375%, Deadeye pulls roughly once every 267 rerolls, which is the most accessible of the three Mythic traits. The 45% crit chance combined with 50% crit damage is a massive sustained-DPS boost, and it is especially strong on units whose passives scale with critical hits. If you are a player who can commit a few hundred crystals to a single carry unit, Deadeye is the Mythic trait to chase first, because its pull rate is more than double Ethereal's and nearly four times Monarch's.

The anime vanguards stat rerolls economy also makes Deadeye the natural first stop on the Mythic ladder, because the other two Mythic traits are even rarer. Landing Deadeye gives you a top-tier combat unit without burning your entire crystal reserve, and it leaves budget left over for the next reroll target on your list.

Ethereal Is a Flat Multiplier Worth the Wait

Ethereal at 0.175% offers a flat +50% DPS with no conditionals, no crit requirement, and no placement cap. This is the most universally applicable Mythic trait in the game, because it works on every unit regardless of passive type. The cost is roughly 571 crystals per pull on average, which is a serious budget, but the upside is that Ethereal never goes out of style as the meta shifts, because raw DPS scaling is always relevant.

The realistic path to Ethereal is to combine daily crystal income, event rewards, and Story Mode clears over a multi-week farming window. Players who log in every day and clear all available missions can stockpile a few hundred pulls per week, and within a month the Ethereal chase moves from impossible to merely expensive.

Monarch Is the Whale Lottery

Monarch at 0.1% is the rarest trait in the game, and its +300% damage with a one-placement-only restriction is the highest single-roll ceiling in the entire anime vanguards trait chances pool. The one-placement cap means Monarch is only useful on units you can swap in for a single decisive wave, which limits its practical value, but when it does land on the right unit, the result is a hard delete on most mid-game bosses.

The expected cost of a single Monarch pull is 1,000 crystals, which puts it firmly in the long-term chase category. Most players will never see a Monarch drop, and that is by design: it is a trophy trait that signals a player has committed serious time or resources to the game. Treat Monarch as a bonus if it lands, not as a target to plan around.

Smart Reroll Strategy and Budget Allocation

Translating anime vanguards trait chances into actual reroll decisions requires a budget framework, because the raw percentages only tell you what is possible, not what is optimal. The best approach is to tier your units by role, set a target trait for each tier, and allocate crystals in proportion to how much that trait will improve your account.

Unit RoleTarget TraitPull ChanceSuggested Crystal Budget
XP farmerScholar10%20-30 crystals
Gold farmerFortune2.5%50-80 crystals
Ranged carryMarksman6.5%25-40 crystals
End-game DPSBlitz or Solar1.85% / 0.5%100-200 crystals
Trophy carryMythic (Deadeye)0.375%300-500 crystals

Spend Crystals in Tiers, Not All at Once

The first rule of the anime vanguards how to reroll stats economy is to commit a small budget to a low-stakes target before scaling up. Start with twenty to thirty crystals aimed at Scholar on an XP farmer, which gives you a roughly 90% chance of landing the trait within budget. Once you understand your personal luck variance, move to the Rare tier and chase Marksman or Fortune, which are the practical mid-game targets.

Resist the urge to burn your entire crystal stockpile on a single Mythic chase, because the variance at sub-1% rates is brutal. Even a player who commits 1,000 crystals to a Monarch hunt has only a 63% chance of landing one, which means a 37% chance of walking away with nothing. The discipline of tiered spending is what separates players who build strong accounts from players who burn out their reroll budget on trophy traits.

Know When to Stop a Reroll Session

The anime vanguards trait odds are fixed, which means a dry streak on one trait does not increase the chance of a different trait on the next pull. Each reroll is an independent event, and the only way to actually improve your expected value is to stop spending crystals when the expected cost of your next pull exceeds the expected return. For most players, that means setting a hard cap of 50-100 crystals per reroll session, walking away regardless of outcome, and coming back the next day with a fresh budget.

The final decision rule is to reroll on the units that will see the most playtime. A Scholar on a unit you never place is wasted; a Fortune on a unit you only use in Story Mode is wasted. Always spend crystals on units that are actively placed in your farming or combat loop, because that is where the trait's effect compounds into real account progression.

Frequently Asked Questions

What are the actual anime vanguards trait chances for each of the 11 traits?

The anime vanguards trait chances are split across three bands: Range, Swift, and Vigor each pull at 26%; Scholar pulls at 10%; Marksman at 6.5%; Fortune at 2.5%; Blitz at 1.85%; Solar at 0.5%; Deadeye at 0.375%; Ethereal at 0.175%; and Monarch at 0.1%. The three common traits together account for 78% of all pulls, which means most reroll sessions will land filler.

Which trait is the best stat reroll to chase first in Anime Vanguards?

For most players, Marksman is the best first chase because it pulls at 6.5% and offers +15% range and +10% damage, which fits almost any ranged carry. If you farm gold regularly, Fortune at 2.5% is a strong alternative because the +25% gold drop bonus pays for the reroll cost within a few runs.

How do I reroll stats in Anime Vanguards and where is the NPC?

Visit the NPC Mandra, who stands just outside the Evolve room, and interact with him to spend one crystal per reroll. There is no pity system or bulk discount, so every pull is an independent 1-in-1000 chance for a Monarch and a 26% chance for a common trait.

Is Monarch really 0.1% in Anime Vanguards trait odds?

Yes, Monarch pulls at 0.1% according to community-tracked data, which means you need roughly 1,000 crystals on average to land one. The +300% damage ceiling is the highest in the game, but the one-placement-only restriction makes it more of a trophy than a practical build cornerstone.

What is the best way to farm crystals for anime vanguards stat rerolls?

Daily login rewards, Story Mode clears, and limited-time code events are the three most reliable crystal sources. Players who clear every available mission and claim every code can realistically stockpile a few hundred pulls per week, which is enough to target one Epic or one Mythic chase per month.